Hey,

👋

I'm a Designer, Researcher & Consultant

Hey,

👋

I'm a Designer, Researcher & Consultant

Viktor W.

Viktor W.

SCROLL

I’m an UX/UI Designer, Researcher & Consultant with a background in psychology. I make complex things feel simple.

Through research, thoughtful systems, and purposeful design, I help teams turn complexity into clear, useful experiences — products people understand, trust, and enjoy using.

// Skills

UX Research

Competitor Analysis

Requirements Specification

Usability Testing

A/B Testing

Focus Groups

Heuristic Evaluation

User interviews & surveys

UX/UI & Product Design

Interaction Design

Prototyping

Responsive Design

HCD

Agile

Design Systems

Stakeholder management

Tools

Figma

Axure

Framer

Affinity

Wix Studio

Adobe XD

Sketch

I thrive on turning real user needs into clear, purposeful digital experiences, bringing together research, product thinking, and visual design. You’ll find me mapping customer journeys, shaping scalable design systems, prototyping new ideas, or collaborating with teams to make complex products feel simple, useful, and human.

1+

Years in Experience

0+

Clients Worldwide

10+

Completed Projects

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// Explore Work

// Explore Work

Work That Solves Real Problems

Work That Solves Real Problems

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// Process

My Design
Process

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01

Understand

I start by learning about the people, context and goals behind a product. Through interviews, surveys, usability tests, analytics and stakeholder conversations, I identify needs, behaviours, pain points and opportunities.

02

Define

I bring these findings together to build a shared understanding of the problem. Personas, user journeys, user stories and clear problem statements align users, business and technology around the right priorities.

03

Explore

I turn insights into ideas, concepts and possible directions. Through sketches, user flows, wireframes and prototypes, I explore different approaches with a focus on clarity, usefulness and feasibility.

04

Validate

I test ideas early, before too much time is invested in the wrong direction. Usability tests, A/B tests, heuristic evaluations and stakeholder feedback reveal what works and what needs to change.

05

Design

Once the direction is validated, I develop the experience into a clear and consistent interface. I create detailed UI designs, interaction patterns and scalable components that support both user needs and technical implementation.

06

Iterate

Good design does not end with the handover. I work closely with developers and product teams during implementation, protect the quality of the experience and identify further improvements through data and feedback.

01

Understand

I start by learning about the people, context and goals behind a product. Through interviews, surveys, usability tests, analytics and stakeholder conversations, I identify needs, behaviours, pain points and opportunities.

02

Define

I bring these findings together to build a shared understanding of the problem. Personas, user journeys, user stories and clear problem statements align users, business and technology around the right priorities.

03

Explore

I turn insights into ideas, concepts and possible directions. Through sketches, user flows, wireframes and prototypes, I explore different approaches with a focus on clarity, usefulness and feasibility.

04

Validate

I test ideas early, before too much time is invested in the wrong direction. Usability tests, A/B tests, heuristic evaluations and stakeholder feedback reveal what works and what needs to change.

05

Design

Once the direction is validated, I develop the experience into a clear and consistent interface. I create detailed UI designs, interaction patterns and scalable components that support both user needs and technical implementation.

06

Iterate

Good design does not end with the handover. I work closely with developers and product teams during implementation, protect the quality of the experience and identify further improvements through data and feedback.

// Process

My Design
Process

</

>

01

Understand

I start by learning about the people, context and goals behind a product. Through interviews, surveys, usability tests, analytics and stakeholder conversations, I identify needs, behaviours, pain points and opportunities.

02

Define

I bring these findings together to build a shared understanding of the problem. Personas, user journeys, user stories and clear problem statements align users, business and technology around the right priorities.

03

Explore

I turn insights into ideas, concepts and possible directions. Through sketches, user flows, wireframes and prototypes, I explore different approaches with a focus on clarity, usefulness and feasibility.

04

Validate

I test ideas early, before too much time is invested in the wrong direction. Usability tests, A/B tests, heuristic evaluations and stakeholder feedback reveal what works and what needs to change.

05

Design

Once the direction is validated, I develop the experience into a clear and consistent interface. I create detailed UI designs, interaction patterns and scalable components that support both user needs and technical implementation.

06

Iterate

Good design does not end with the handover. I work closely with developers and product teams during implementation, protect the quality of the experience and identify further improvements through data and feedback.

// Testimonials

// Testimonials

What People Say About Working With Me

What People Say About Working With Me

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// My Client

// My Client

Worked With
Amazing Clients

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